Although , it's not as memorable as the other options, I think it's because there are more options. There are three possible pants. You could have WOW Classic TBC Gold one heroic, one Kara and one constructed pants. The bis would make a difference to the other items. In vanilla you would go from dungeon blue to the sole upgrade for that phase
Vanilla is the most unique equipment, but TBC gear is memorable. You have DST, stunherald/lionheart, Ashes of alar, warglavies, spellstrike/spellfire/shadoweave sets, Latros shifting sword, the sun eater (not meta but still a status item back in the day on priv servers). There's a ton of things to choose from, but not as crazy like vanilla but not too at all like it. Wotlk's speed is slow, principally due to two issues. Naxx , with 15x2, is a big in the oof.
I began playing TBC Classic a week ago and as a novice player, I'd like ask for directions for the zones of dungeons and raids in Outland. They can be played in the same order as they appear on maps. But I would rather play them in chronological order lorewise. I completed all the quests in Hellfire Peninsula, the two dungeons within Hellfire Citadel, and all the quests in Zangarmarsh in the Serpent Lake dungeons. Then I'm getting quests across a variety of zones, and I'm feeling kinda lost.
You're looking at it way too much through a retail lens. There is no "chronological or overarching narrative" to the expansions quests. Everything is contained within their respective areas. They did not do a lot of great story telling back when. At 68you are able to choose between Shadowmoon and Netherstorm. However, neither of them does anything to contain the other. There is no right way to tell a story. To be clear, for raids, it's best to go through Kara Gruul's Magtheridon Tempest Keep/Sepernt Shrines (again this isn't an sequence), Hyjal, Black Temple, Sunwell. ZA is fun and has a place. However, like all trolls, it's not "in" anywhere.
TBC was first created to extend the Classic game. The use of a TBC server would allow you access to the majority of Classic games, even though it's outdated. However, they're being treated as separate games , for players who prefer the vanilla version or the classic version.
Wow, classic is dead. I'd recommend tbc to anyone who wants vanilla. Are you a brand new player? If so, I'd suggest to try the retail option instead. It's more refined and comes with a lot of improvement in quality of life.
The trash mobs that appear just prior to the bosses get the benefit of a buff which increases their damage by 10%. Tank them until a mage spell steals 8-10 stacks. After the mage has at least stacks eliminate the boss and keep the mage within the blue beam throughout the phase. Invoking all the innervates as well as mana tides possible while healing the shit from the mage too. These numbers fire and frost can be achieved with Arcan about 5k.
When my friend and I (tank and healer) play heroics, we basically carry the dps as long as it's able to hit the boss (level 70 for bosses of level 73). There are buy WOW TBC Gold dungeons that are possible to have an issue, but there are many heroics where there's no issue.